GTA 6 interactive map: Leonida region by region
Rockstar has named six regions of Leonida on its own site: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia and Mount Kalaga National Park. Vice City alone is twice the size of Los Santos, and the whole state is twice the size of GTA 5's map, according to Rob Nelson, head of development at Rockstar North, on 27 August 2026. The clearest official look at any of it is Grand Theft Auto VI: An Extended Look, 26 minutes of PS5 footage that premiered on Netflix that same day. A map with markers on it arrives with the game on 19 November 2026, because marker positions come from playing, and Rockstar has never published a companion web map for a Grand Theft Auto title.
The six regions, and what is in them
Rockstar published a line of its own for each region in May 2025, alongside the second trailer.
- Vice City, "Everything in Excess". The state's one big city, twice the size of Los Santos, and eleven times the size of Los Santos and its surroundings once the suburbs are counted.
- Leonida Keys, "Gateway to Paradise". A tropical archipelago off the southern coast. Boat parties on the bay, dive bars such as The Rusty Anchor, and a reef just offshore holding giant turtles.
- Grassrivers, "Welcome to the Wetlands". The marshes, where buildings on stilts give way to mangroves and the gators are the least of it.
- Port Gellhorn, "Live Hard". A resort town that died: cheap motels, abandoned attractions, vacant strip malls and an economy running on malt liquor and truck-stop energy drinks.
- Ambrosia, "Keeping Leonida Sweet". Sugar country around the Allied Crystal refinery, where a biker gang supplies whatever the factory does not.
- Mount Kalaga National Park, "Wild, Wild Country". Forest on the northern fringe, prime hunting and fishing ground, and the place to go off the grid.
Two of those six are made of water as much as land, which is why the Keys and Grassrivers matter more to a map than their share of the area suggests. Boats and diving are how you get around down there.
What the Extended Look put on screen
Grand Theft Auto VI: An Extended Look ran 26 minutes, was captured entirely on PlayStation 5, premiered on Netflix on 27 August 2026 and went up on Rockstar's YouTube channel the same night. It is the closest official look at Leonida from street level, and it named places the trailers had not.
- Effluvia, a rooftop bar in Vice City where Jason and Lucia meet a contact called Brian Heder, with the city laid out past the railing.
- Megamundo, the headquarters of a satirical television network, used for an escort job around an executive named Andrés de León.
- Bayside, a Vice City neighbourhood Lucia names during a police chase, with storefronts and beach a street away.
- The swamps outside the city, where the footage switches to boats and snorkelling.
The rest of the 26 minutes is the world working: switching between Jason Duval and Lucia Caminos on the fly, police who identify you by face and by vehicle so that ditching a car or hiding a weapon changes what they do, and side activities running from scuba diving to weightlifting to mini golf. Nelson put the story at roughly Red Dead Redemption 2 length, 50 to 60 hours, and his own run with the optional material at about 80.
What a Rockstar map has never marked for you
Grand Theft Auto V shipped with a fold-out paper map of Los Santos and Blaine County in the box and an in-game map inside the game. Both mark missions, shops, properties and safehouses. Neither marks a single one of the 245 collectibles:
- 50 spaceship parts
- 50 letter scraps
- 50 stunt jumps
- 50 under-the-bridge flights
- 30 nuclear waste barrels
- 15 knife flights
For a while the Rockstar Games Social Club carried a checklist that could show where those sat. Social Club went dark by mid-July 2025 without an announcement, its profiles and feeds folded away, which leaves nothing official of the kind for Leonida to inherit.
That gap is the whole reason community maps exist for Rockstar games. Nobody outside the studio knows yet what Grand Theft Auto VI hides and what it pins, but the series has been consistent for twenty-five years: the things worth hunting are the things the game declines to draw.
What the Leonida map opens with
On 19 November 2026, the same day the game unlocks: a tiled backdrop stitched from our own screenshots of the in-game map, marker categories with a legend you can switch off so a screen of vehicles stops hiding the collectibles, a found and not-found checklist with per-category counters kept in your browser without an account, filters and text search, and deep links so a marker pasted into a Discord message opens centred on that point.
Coverage is the part that takes time. On release day nobody has surveyed Leonida, so the first weeks fill in daily, starting with the categories people search for most.
Häufige Fragen
Is there an official Rockstar interactive map for GTA 6?
No, and Rockstar has never made one for any Grand Theft Auto. The company ships a printed or in-game map instead, and the nearest thing it ever ran online, the Social Club collectible checklist, went dark by mid-July 2025.
When can you see the full GTA 6 map?
On 19 November 2026, when the game unlocks and players can open the in-game map for themselves. Rockstar has released region names, official descriptions and 26 minutes of gameplay, but no map image of Leonida.
Does the GTA 6 in-game map show collectible locations?
Unannounced. In Grand Theft Auto V the in-game map marked missions, shops and properties, and left all 245 collectibles unmarked, including the 50 spaceship parts and 50 letter scraps.
What did Rockstar show in the GTA 6 Extended Look?
26 minutes of PS5 gameplay on 27 August 2026: Vice City streets and the Bayside neighbourhood, a rooftop bar called Effluvia, the Megamundo television headquarters, swamp boating and snorkelling, police chases, and switching between Jason and Lucia.
Which platforms is GTA 6 releasing on?
PlayStation 5 and Xbox Series X|S on 19 November 2026. No PC release date has been announced.